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Modern Firearms Tactical Edition Fallout 4

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PC: The latest version on PC is 2.6.5. You can find that here named Modern Firearms 2.6.5 Initial – Downloads

Fallout 4 Enhanced Edition (Fallout 4 - 242 mods) - A hardcore list made to both expand and deepen the Commonwealth, built around the Horizon Gameplay Overhaul Lexy's LOTD Unofficial (Skyrim SE - 670 mods) - Lexy's Legacy of the Dragonborn list converted to be a Wabbajack installer ('Unofficial' because the WJ team maintains this, not the Lexy. Modern Firearms (Tactical Edition Latest) 2.5 1.4 by Idlesheep. Scope zoom/type and underbarrel equipment are all switchable in gameplay by use of the 'Fallout 4.

Xbox: The latest version on Xbox is [XB1] Modern Firearms V2.5-1.4 (Temporary) 2.6.x has not released for Xbox yet but will release 'Soon™'. We have some bugs to squash on PC first before considering an Xbox upload. There is no ETA/date.

Basic rule of thumb: If there are multiple versions of a mod, go with whatever one has the latest/highest version number or has the most recent 'Uploaded/Created' date. It most commonly means it is the best/latest version. And NEVER install more than one version. Yes Xbox users, we mean you. More than a few of you have asked if you need to install multiple versions. NO! You don't.

No. MF and MA do not, and will never, require any DLCs or mods to install. MF does have some soft dependencies on F4SE, MCM, and BCR for a few features, however, they are not required for the mod to function properly.
The soft dependencies are as follows:
MCM Menu – F4SE + MCM.Note: The features in the MCM Menu are available by other means or mods. Eg: Settings Holotape for damage adjust, stagger toggle, & debug container access, and aid items for weapon function toggles. A hotkey mod like FO4 Hotkeys can be used in place of MCM's hotkey feature, for hotkey-ing the weapon function toggles.
Bullet Counted Reloads (tube-fed shotguns) – F4SE + BCR System.Note: Without BCR, the shotgun anim will 'reload' 5 shells every time you reload. Shotguns whose mag-tubes exceed 5 shells will need to be reloaded twice to fully refill the mag-tube.

No. As of update 2.6, Modern Sidearms has been merged into MF. Attempting to run MS alongside 2.6 or later updates will result in issues and potential crashes. We no longer support MS as standalone. Should you manage to find MS somewhere and install it, any issues you encounter using MS alongside 2.6 or any future updates are null and void, so please do not report them.

Yes. However, we have a Patch Policy that we STRONGLY REQUEST you to follow. You can find that here: Patch Policy

The updated date changed on BethNet! Did you update the mod?

No. The date changed due to either:

  1. It being taken down by erroneous reports & restored.
  2. The mod description or Version Log was changed/updated.

Iterative updates are more difficult to dish out to Xbox, so once a build is uploaded and stable on Xbox, we don't push any further updates until the next big update/release of the mod is ready.

Yes. We have plans to host Modern Firearms on the Nexus once we have more existing assets replaced with newer, better stuff. Absolute earliest estimated is once 2.8 is done and stable. This is subject to change.

When you bring Modern Firearms back to the Nexus, will you be opting-in to the new ‘Donation Points' system?

Do you accept donations and if so, where can I donate?

Yes. We have verified that we can legally accept donations. You can find information on how to donate to us here – Support Us

Note: Donations are entirely voluntary. We do not expect to get donations, but we appreciate any that we do get. The mod will always remain free and will NEVER be paywalled.

Is there a list for all of the weapons in the mod?

Yes. We have a full list of the weapons that are in MF. Sims 3 complete collection torrent. You can find that here:Weapons List

Yes! MCM support is now in MF. It is an optional feature, so no worries to our non-F4SE users. There is also a Settings Holotape for all of the same options available in the MCM Menu, excluding the Hotkeys Feature.

Why am I only finding X, Y & Z weapons and nothing else? Do I have an LL conflict?

No. The Leveled Lists are heavily WIP right now. Our Leveled Lists are script-injected, so there is no concern for LL conflicts with other mods. MF contains 80+ weapons, so balancing LLs and getting a good variety of weapons to appear consistently without repeating the same weapon over and over is difficult. Rest assured, as time goes on, the LLs should hopefully improve. 'Script-injected LLs are harder than we anticipated.' – Lead Developer

When we overhauled the Leveled Lists, we also overhauled who sells and deals in MF weapons. You should be able to find MF weapons at the following Vendors/Traders:

  • Cricket (Traveling Trader)
  • Trudy (Drumlin Diner south of Concord)
  • Arturo (Diamond City Surplus)
  • K-L-EO (Kill or Be Killed in Goodneighbor)
  • Proctor Teagan (BoS Quartermaster)

It is not impossible that a Trader not listed above may have a couple MF weapons, but it is certainly not guaranteed.

You can remove attachments from other weapons to attach to your weapon, get parts to modify the guns via scrapping other guns, grab parts from the debug container though the MCM Menu or Settings Holotape, or build one of our custom vending machines in your favorite settlement in the Workbench section, then buy what you need from the built-in shops with Pre-War Money.

Why are all the guns so OP? It makes the game unbalanced!

The weapons have such high damage because the aim of this mod is to bring realistic weapons into the world of Fallout. Along with realistic weapons, comes realistic damage.

If the damage is too much, please consider using the MCM Menu or Settings Holotape, both introduced in 2.6.1, to reduce the damage to a level you feel comfortable with.

If you are an Xbox user on 2.4 or 2.5-1.4, a search on BethNet should get results for Xbox damage patches from Dukman for 2.5-x.x & from Wolfdie for 2.4 & under.

I get an error sound/error message about duplicates when using the scripts.

You have more than one of the same weapon in your inventory when trying to use the toggle scripts. E.g: You have 2 AR-15's in your inventory. This a game engine limitation that we cannot fix.
To get around the issue, build the Prototype Vending Machine at a settlement & 'buy' a [MF Custom] version of the weapon(s) you use. These MF Custom weapons have a different base FormID from the normal MF weapons you loot, and therefore won't conflict with them when using the scripts. You also cannot have 2 of the same MF Custom weapons (E.g. 2 MF Custom AR-15's), though. They will conflict the same way.

Why do Super Mutants have weapon parts instead of guns when I kill them?

That's because Super Mutants can only use guns that are rigged to one of maybe five vanilla animation sets, and we didn't want to deal with vanilla-rigged receivers getting into players' hands and generating largely bogus bug reports.
If it breaks your immersion, try thinking of it this way: When you kill the Super Mutant, they become so enraged that a 'puny little human' beat them, so they clench their fists in anger, destroying the guns and leaving only parts of the weapon behind.

My weapon has no magazine. Why can't I change it?

There are a couple of reasons for this:

A: It's a game engine bug that we can't help. There is thankfully a workaround. If at any point in the weapon modding process, you have categories disappear, back out of the bench then equip your half-weapon & re-enter the bench. The missing categories should magically reappear. If they don't, drop or scrap any others in your inventory and then try again.

B: You have an outdated patch installed that is affecting the weapon and its modifications. Find and remove the troublesome patch.

If it is still not working after trying the troubleshooting steps mentioned above, then do let us know via our Discord and we'll take a look.

There are a couple reasons for this:

A: The weapon somehow spawned without a Caliber Conversion Kit (CCK) applied. Go to a Weapon Workbench and try changing the Caliber. You can use the vending machine and Pre-War Money to buy parts if you need to. If a CCK slot is not appearing, be sure to equip the affected weapon, or remove any others from your inventory, and then check the workbench again.

B: It is most likely being caused by an outdated or incompatible patch. Find and remove the troublesome patch.

If it is still not working after trying the troubleshooting steps mentioned above, then do let us know via our Discord and we'll take a look.

Some weapons will make you move slower while equipped to simulate their weight. E.g: The KwK 36 tank cannon will slow you down if you are not in Power Armor.
If you have a bipod equipped and aim, the bipod will greatly stabilize your weapon, just as it would in real life, but only if you're prone/crouched and/or are 'mounted' on a surface. To simulate that, the bipod reduces your movement speed down to 10%. However, the game engine occasionally will lag out & the speed reduction will still apply for a few seconds after you drop out of ADS. You can either wait it out for a few seconds or if you need to get up to speed right-the-hell-now, start sprinting. Activating one of the scripted functions or just bashing whatever's in front of you will work too.

Since we built the mod to be as realistic as possible, we use real-world data. All of the in-game ammo weights, with the exception of the 88mm shells, are accurate to within a few grains. So yes, a single round of 20x102mm really is that damn heavy & if you think the 88mm stuff is too heavy, be glad ‘Sheep overruled us there. They were originally 10 lbs heavier per round. If it bugs you, either ask someone to make a patch or just don't play on Survival.

Maybe. We have pretty much any animation we'll need for the time being. However, we can't keep up-to-date on new releases, so if you see an animation we might be able to use, a heads-up would be great. You can us know on our Discord in the #questions-and-answers channel.

If we can find and/or afford legal assets for it, then maybe. With a few exceptions, around the year 1950 is our cut-off point for 'modern'.

If you have any weapon/armor suggestions, feel free to ask about them in our Discord in the #questions-and-answers channel. However, odds are we already have plans to add it.

Can you split the mod into different mods for the different gun types/platforms?

No. Because of the way the mod is set up & how many universal parts the weapons share between each other, it is virtually impossible to break the mod up into different mods for each respective weapon platform. We will not do it.

We've actually already done this! You can find the armor package here, named Modern Armors – Downloads

Note: The armor package is heavily WIP. Updates to the armor package will be slow going as armor/clothing is much harder to do than weapons are, and we only have one team member currently working on it. The armor package currently is just the armors from 2.5-1.4 split off into its own mod. It does not require MF. It is entirely standalone.

Note 2: If you would like to help us out with armor, head over to our Discord and ask us about it in the #questions-and-answers channel.

Can you please make a compatibility patch for X mod & MF?

No. We have too much work on our hands as it is updating and maintaining MF/MA. If you'd like to see a compatibility patch made between X mod and MF/MA, please contact the Mod Author of the mod and ask if they can make a compatibility patch. Or, you can make a patch yourself, if you know how to.

If you choose to make a patch and plan to publish it publicly, we STRONGLY REQUEST that you follow our Patch Policy.

Is there a way to make the models appear on your back/hip like in FO3/FNV?

Sort of. The only mod we are aware of that does this without needing patches or any additional modding, is Working Visible Weapons on the Nexus.

Unfortunately for Xbox users, there is no mod that we are aware of that accomplishes this. The above-linked mod is available on PC only, as it requires Fallout 4 Script Extender and Mod Configuration Menu.

The camos aren't working on some armor/clothing. Did I install the mod wrong?

No. It's a well-known issue that we are slowly working on fixing, but it is a painstakingly slow and tedious process.

Limb Armor (Arms and Legs) camos showing as missing/pink/purple textures is an issue within the mod itself. Not user error. Only the base colors work for the Limb Armors currently.

DTO Vest, all 3 Holsters, and the BDU camos should work fine though with the exception of the DTO Vest CADPAT Arid not working.

No. None of the Devs have the money or equipment to test it.

Even if we had the equipment/could afford the equipment, we still wouldn't support it because it would be a lot of time and resources we do not have.

We have no interest in supporting VR at any point.

Will you port MF to Fallout 76 if it gets mod support?

NO. As things currently are, it appears Fallout 76 will never receive mod support. IF Fallout 76 ever does receive mod support, we will not support it.

The full answer/reason from the Lead Dev of the MF Team is far too vehement and expletive-laden to be even remotely appropriate.

This mod sucks! It's so big, there's so many bugs, the textures are crappy, all the animations are broken, and just f*** you!

We're sorry that you feel that way. However, you must realize that with a mod this large, there is bound to be a ton of bugs that are easily missed in a mass amount of code and files. No matter how amazing of a modder you are, you will miss things.

Re: Mod/File Size. The mod size is actually incredibly small for all of the content we have. If you think 1-2 GBs is big and you still want us to add high-res textures? Then you have no true grasp on the concept of 'big'. Additionally, a decent chunk of space is eaten up by animations too. The ‘AnimTextData' alone weighs in around 240 MBs. That is ONE FIFTH (1/5) OF THE FILE SIZE alone. Such is the cost of having entirely custom anims or anims decent enough to fit the guns until dedicated anims come along. And that will only continue to grow larger.

Re: Animations. These will probably always need improvement in some aspect, simply due to the sheer variety of content in the mod. So unless you know of an existing animation set from another Fallout 4 mod that we might be able to use for a given weapon, please don't bother complaining. We know some things are weird, 'broken', or flat-out wrong, but it's what we have to work with for now. Additionally, there are very few animators in the community right now. We have reached out to all of them for help with rigging anims, but so far, all of them (Aside from Fiddler Green) have declined to help us directly as they're busy with other projects. Thankfully, a few users of the mod have stepped up and are helping us out anim-wise. But we still have perms from some of the bigger names in the field to use their work. Not to mention, at the time of implementation of certain weapons (i.e shotguns), proper anims literally didn't exist.

Re: Texture quality & size. Again, something that will likely always need improvement simply due to how much stuff is in the mod. Not everything can be super-fancy 4K res, hyper-realistic detail, especially not if you want to keep file size anywhere close to reasonable. Just as an example, our new MP5A2 has 4K textures – specifically 4096×2048 resolution. Just for that one gun, textures alone account for nearly 20 megabytes of space. Now double that for the MP5A5, that's 40 megabytes of space. Factor in all of the accessories (the MP5 SD barrel and mounting rails) and we're looking at roughly 62 megabytes of space for two guns worth of texture sets. And the recently re-added M2HB accounted for that much by itself before being resized to 2K res from the original 4K. We keep textures low quality (2K, 1K, and even sometimes 512) to keep the mod size down. We do this not only to support Xbox One, but also because we realize some users have data caps on their internet, and downloading a 10 or 20 Gigabyte mod would not be possible for them.

As with all large and good things, as time progresses, things will get better. 2.6 is already a massive leap forward in quality, with improved meshes, textures, anims, sounds, etc. We hope you rethink your opinion of our mod and stick around for future updates as the mod can only get better.

There are two reasons.

  1. The size of the mod was too big and we didn't know how to shrink it until recently.
  2. We could not legally access ‘Sheep's account to make an update and at the time, none of the Team wanted to bother with the CK.

No. It's been 4 years now. You should already know the answer to this, but we'll explain it again. Sony does not allow external assets to be used in the modding of Fallout 4 on PS4. Modern Firearms is nothing but external assets. Therefore, Modern Firearms cannot, and will never, be ported to PS4. It is literally impossible. Be angry at Sony, not us.

If you have tried everything above, contact us and we will try to help you. And if it is still not working, then do let us know via our Discord and we'll take a look.

This list shows all buildable weapons in MF 2.5. It is alphabetically sorted by the ingame inventory tag (more or less).

Rifles

ACR

Magpul Masada ACR Carbine (5.56x45mm NATO/.300 Blk/6.8 SPC)
Magpul Masada ACR CQBR (5.56x45mm NATO/.300 Blk/6.8 SPC)
Magpul Masada ACR SPR (5.56x45mm NATO/.300 Blk/6.8 SPC)

AK-V

Iraqi Customized Assault Rifle (7.62x39mm)
Iraqi Customized Light Machine Gun (7.62x39mm)
Iraqi Customized Short Barrel Rifle (7.62x39mm)
Iraqi Tabuk Sniper Rifle (7.62x39mm)

Romanian Customized Assault Rifle (7.62×51 NATO (.308)/7.62x54mmR)
Romanian Customized Light Machine Gun (7.62×51 NATO (.308)/7.62x54mmR)
Romanian Customized Short Barrel Rifle (7.62×51 NATO (.308)/7.62x54mmR)
Romanian PSL-1 Sniper Rifle (7.62×51 NATO (.308)/7.62x54mmR)

AK545

Izhmash AK-74 Assault Rifle (5.45x39mm)
Izhmash AK-74 Short Barrel Rifle (5.45x39mm)
Izhmash AK-74M Assault Rifle (5.45x39mm)
Izhmash AK-74M Short Barrel Rifle (5.45x39mm)
Izhmash AK-105 Short Barrel Rifle (5.45x39mm)
Izhmash AK-107 Assault Rifle (5.45x39mm)
Izhmash RPK-74 Light Machine Gun (5.45x39mm)
Izhmash Rail System Adaptive AK-74M Short Barrel Rifle (5.45x39mm)
Izhmash Rail System Adaptive AK-105 Short Barrel Rifle (5.45x39mm)
Izhmash Rail System Adaptive AK-107 Short Barrel Rifle (5.45x39mm)
Izhmash Rail System Adaptive RPK-74 Short Barrel Rifle (5.45x39mm)

AK556

Izhmash AK-101 Assault Rifle (5.56x45mm NATO)
Izhmash AK-102 Short Barrel Rifle (5.56x45mm NATO)
Izhmash AK-108 Assault Rifle (5.56x45mm NATO)
Izhmash RPK-201 Light Machine Gun (5.56x45mm NATO)
Izhmash Rail System Adaptive AK-101 Assault Rifle (5.56x45mm NATO)
Izhmash Rail System Adaptive AK-102 Short Barrel Rifle (5.56x45mm NATO)
Izhmash Rail System Adaptive AK-108 Assault Rifle (5.56x45mm NATO)
Izhmash Rail System Adaptive RPK-201 Light Machine Gun (5.56x45mm NATO)

AK762

Izhmash AK-47 Assault Rifle (7.62x39mm)
Izhmash AK-47 Short Barrel Rifle (7.62x39mm)
Izhmash AK-103 Assault Rifle (7.62x39mm)
Izhmash AK-104 Short Barrel Rifle (7.62x39mm)
Izhmash AKM Assault Rifle (7.62x39mm)
Izhmash AKM Short Barrel Rifle (7.62x39mm)
Izhmash RPK Light Machine Gun (7.62x39mm)
Izhmash RPK-203 Light Machine Gun (7.62x39mm)
Izhmash Rail System Adaptive AK-103 Assault Rifle (7.62x39mm)
Izhmash Rail System Adaptive AK-104 Short Barrel Rifle (7.62x39mm)
Izhmash Rail System Adaptive RPK-203 Light Machine Gun (7.62x39mm)

AKU

AK-74U Assault Rifle (5.45x39mm)
AK-74U Close Quarters Battle Rifle (5.45x39mm)
AK-74U Short Barrel Rifle (5.45x39mm)
Assault Rifle (5.56x45mm NATO)
Close Quarters Battle Rifle (5.56x45mm NATO)
Short Barrel Rifle (5.56x45mm NATO)
Assault Rifle (7.62x39mm)
Close Quarters Battle Rifle (7.62x39mm)
Short Barrel Rifle (7.62x39mm)
Rail System Adaptive AK-74U Assault Rifle (5.45x39mm)
Rail System Adaptive AK-74U Close Quarters Battle Rifle (5.45x39mm)
Rail System Adaptive AK-74U Short Barrel Rifle (5.45x39mm)
Rail System Adaptive AK-108 Assault Rifle (5.56x45mm NATO)
Rail System Adaptive AK100 Series 5.56x45mm Close Quarters Battle Rifle (5.56x45mm NATO)
Rail System Adaptive AK-102 Short Barrel Rifle (5.56x45mm NATO)
Rail System Adaptive AK-103 Assault Rifle (7.62x39mm)
Rail System Adaptive AK-104 Short Barrel Rifle (7.62x39mm)
Rail System Adaptive AK100 Series 7.62x39mm Close Quarters Battle Rifle (7.62x39mm)

AR-EU

Colt Canada C7/C8 5.56x45mm 10.5″ CQBR (.22 LR/5.56x45mm NATO/6.8 SPC)
Colt Canada C7/C8 5.56x45mm MRR 11.5″ Commando Rifle (.22 LR/5.56x45mm NATO/6.8 SPC)
Colt Canada C7/C8 5.56x45mm MRR 14.5″ General Purpose Rifle (.22 LR/5.56x45mm NATO/6.8 SPC)
Colt Canada C7/C8 5.56x45mm MRR 18″ Precision Rifle (.22 LR/5.56x45mm NATO/6.8 SPC)
Colt Canada C7/C8 5.56x45mm Standard 20″ Service Rifle (.22 LR/5.56x45mm NATO/6.8 SPC)
Colt Canada C7/C8 .300 Black Out 10.5″ CQBR (.300 Blk)
Colt Canada C7/C8 .300 Black Out MRR 11.5″ Commando Rifle (.300 Blk)
Colt Canada C7/C8 .300 Black Out MRR 14.5″ General Purpose Rifle (.300 Blk)
Colt Canada C7/C8 .300 Black Out MRR 18″ Precision Rifle (.300 Blk)
Colt Canada C7/C8 .300 Black Out Standard 20″ Service Rifle (.300 Blk)

AR15

Colt Enhanced M4 Carbine (.22 LR/5.56x45mm NATO/.300 Blk/6.8 SPC)
Colt M16A3 SDM-R (.22 LR/5.56x45mm NATO/.300 Blk/6.8 SPC)
Colt M16A3 Special Purpose Rifle (.22 LR/5.56x45mm NATO/.300 Blk/6.8 SPC)
Colt M16A3 Standard Combat Rifle (.22 LR/5.56x45mm NATO/.300 Blk/6.8 SPC)
Colt M4 General Purpose Rifle (.22 LR/5.56x45mm NATO/.300 Blk/6.8 SPC)
Colt Model 733 (.22 LR/5.56x45mm NATO/.300 Blk/6.8 SPC)
Colt XM177 (.22 LR/5.56x45mm NATO/.300 Blk/6.8 SPC)
Knight's Armament Co. M16A4 SDM-R (.22 LR/5.56x45mm NATO/.300 Blk/6.8 SPC)
Knight's Armament Co. M16A4 Special Purpose Rifle (.22 LR/5.56x45mm NATO/.300 Blk/6.8 SPC)
Knight's Armament Co. M16A4 Standard Combat Rifle (.22 LR/5.56x45mm NATO/.300 Blk/6.8 SPC)
Knight's Armament Co. M4 Carbine (.22 LR/5.56x45mm NATO/.300 Blk/6.8 SPC)
Knight's Armament Co. M4 Commando (.22 LR/5.56x45mm NATO/.300 Blk/6.8 SPC)
Knight's Armament Co. M4 General Purpose Rifle (.22 LR/5.56x45mm NATO/.300 Blk/6.8 SPC)
Knight's Armament Co. Mark 18 CQBR (.22 LR/5.56x45mm NATO/.300 Blk/6.8 SPC)
Nevada Custom Guns M16A4 SDM-R (.22 LR/5.56x45mm NATO/.300 Blk/6.8 SPC)
Nevada Custom Guns M16A4 Special Purpose Rifle (.22 LR/5.56x45mm NATO/.300 Blk/6.8 SPC)
Nevada Custom Guns M16A4 Standard Combat Rifle (.22 LR/5.56x45mm NATO/.300 Blk/6.8 SPC)
Nevada Custom Guns M4 Carbine (.22 LR/5.56x45mm NATO/.300 Blk/6.8 SPC)
Nevada Custom Guns M4 Commando (.22 LR/5.56x45mm NATO/.300 Blk/6.8 SPC)
Nevada Custom Guns M4 General Purpose Rifle (.22 LR/5.56x45mm NATO/.300 Blk/6.8 SPC)
Nevada Custom Guns Mark 18 CQBR (.22 LR/5.56x45mm NATO/.300 Blk/6.8 SPC)
Noveske M16A4 SDM-R (.22 LR/5.56x45mm NATO/.300 Blk/6.8 SPC)
Noveske M16A4 Special Purpose Rifle (.22 LR/5.56x45mm NATO/.300 Blk/6.8 SPC)
Noveske M16A4 Standard Combat Rifle (.22 LR/5.56x45mm NATO/.300 Blk/6.8 SPC)
Noveske M4 Carbine (.22 LR/5.56x45mm NATO/.300 Blk/6.8 SPC)
Noveske M4 Commando (.22 LR/5.56x45mm NATO/.300 Blk/6.8 SPC)
Noveske M4 General Purpose Rifle (.22 LR/5.56x45mm NATO/.300 Blk/6.8 SPC)
Noveske Mark 18 CQBR (.22 LR/5.56x45mm NATO/.300 Blk/6.8 SPC)
Olympic Arms M16A4 SDM-R (.22 LR/5.56x45mm NATO/.300 Blk/6.8 SPC)
Olympic Arms M16A4 Special Purpose Rifle (.22 LR/5.56x45mm NATO/.300 Blk/6.8 SPC)
Olympic Arms M16A4 Standard Combat Rifle (.22 LR/5.56x45mm NATO/.300 Blk/6.8 SPC)
Olympic Arms M4 Carbine (.22 LR/5.56x45mm NATO/.300 Blk/6.8 SPC)
Olympic Arms M4 Commando (.22 LR/5.56x45mm NATO/.300 Blk/6.8 SPC)
Olympic Arms M4 General Purpose Rifle (.22 LR/5.56x45mm NATO/.300 Blk/6.8 SPC)
Olympic Arms Mark 18 CQBR (.22 LR/5.56x45mm NATO/.300 Blk/6.8 SPC)
Rock River Arms M16A4 SDM-R (.22 LR/5.56x45mm NATO/.300 Blk/6.8 SPC)
Rock River Arms M16A4 Special Purpose Rifle (.22 LR/5.56x45mm NATO/.300 Blk/6.8 SPC)
Rock River Arms M16A4 Standard Combat Rifle (.22 LR/5.56x45mm NATO/.300 Blk/6.8 SPC)
Rock River Arms M4 Carbine (.22 LR/5.56x45mm NATO/.300 Blk/6.8 SPC)
Rock River Arms M4 Commando (.22 LR/5.56x45mm NATO/.300 Blk/6.8 SPC)
Rock River Arms M4 General Purpose Rifle (.22 LR/5.56x45mm NATO/.300 Blk/6.8 SPC)
Rock River Arms Mark 18 CQBR (.22 LR/5.56x45mm NATO/.300 Blk/6.8 SPC)
Smith & Wesson M16A4 SDM-R (5.56x45mm NATO/.300 Blk/6.8 SPC)
Smith & Wesson M16A4 Special Purpose Rifle (5.56x45mm NATO/.300 Blk/6.8 SPC)
Smith & Wesson M16A4 Standard Combat Rifle (5.56x45mm NATO/.300 Blk/6.8 SPC)
Smith & Wesson M4 Carbine (5.56x45mm NATO/.300 Blk/6.8 SPC)
Smith & Wesson M4 Commando (5.56x45mm NATO/.300 Blk/6.8 SPC)
Smith & Wesson M4 General Purpose Rifle (5.56x45mm NATO/.300 Blk/6.8 SPC)
Smith & Wesson M&P15/22 (.22 LR)
Smith & Wesson Mark 18 CQBR (5.56x45mm NATO/.300 Blk/6.8 SPC)
Viper Division M16A4 SDM-R (.22 LR/5.56x45mm NATO/.300 Blk/6.8 SPC)
Viper Division M16A4 Special Purpose Rifle (.22 LR/5.56x45mm NATO/.300 Blk/6.8 SPC)
Viper Division M16A4 Standard Combat Rifle (.22 LR/5.56x45mm NATO/.300 Blk/6.8 SPC)
Viper Division M4 Carbine (.22 LR/5.56x45mm NATO/.300 Blk/6.8 SPC)
Viper Division M4 Commando (.22 LR/5.56x45mm NATO/.300 Blk/6.8 SPC)
Viper Division M4 General Purpose Rifle (.22 LR/5.56x45mm NATO/.300 Blk/6.8 SPC)
Viper Division Mark 18 CQBR (.22 LR/5.56x45mm NATO/.300 Blk/6.8 SPC)

Modern sidearms fallout 4

AR308

Knight Armament Co. AR308 Carbine (7.62×51 NATO (.308))
Knight Armament Co. AR308 Commando (7.62×51 NATO (.308))
Knight Armament Co. AR308 CQBR (7.62×51 NATO (.308))
Knight Armament Co. AR308 Standard Battle Rifle (7.62×51 NATO (.308))
Knight Armament Co. M110 Semi-Auto Sniper Rifle (7.62×51 NATO (.308))
Knight Armament Co. SR25 Enhanced Purpose Rifle (7.62×51 NATO (.308))
Knight Armament Co. SR25 General Purpose Rifle (7.62×51 NATO (.308))
Knight Armament Co. SR25 Special Purpose Rifle (7.62×51 NATO (.308))

AR50

Alexander Arms .50 Beowulf 8″ CQBR (.50 Beowulf)
Alexander Arms .50 Beowulf 16.5″ Carbine (.50 Beowulf)
Alexander Arms .50 Beowulf 24″ Precision Rifle (.50 Beowulf)

AUG

Steyr AUG A1 16″ Carbine (5.56x45mm NATO/.300 Blk/6.8 SPC)
Steyr AUG A1 18″ General Purpose Combat Rifle (5.56x45mm NATO/.300 Blk/6.8 SPC)
Steyr AUG A1 20″ Standard Combat Rifle (5.56x45mm NATO/.300 Blk/6.8 SPC)
Steyr AUG A2 16″ Carbine (5.56x45mm NATO/.300 Blk/6.8 SPC)
Steyr AUG A2 18″ General Purpose Combat Rifle (5.56x45mm NATO/.300 Blk/6.8 SPC)
Steyr AUG A2 20″ Standard Combat Rifle (5.56x45mm NATO/.300 Blk/6.8 SPC)
Steyr AUG A3 16″ Carbine (5.56x45mm NATO/.300 Blk/6.8 SPC)
Steyr AUG A3 18″ General Purpose Combat Rifle (5.56x45mm NATO/.300 Blk/6.8 SPC)
Steyr AUG A3 20″ Standard Combat Rifle (5.56x45mm NATO/.300 Blk/6.8 SPC)

F2K

FN Herstal F2000 16″ Bullpup Combat Rifle (5.56x45mm NATO)
FN Herstal F2000 20″ Bullpup Precision Rifle (5.56x45mm NATO)

FAL

DSArms SA58 Para 11″ SBR (7.62×51 NATO (.308))
DSArms SA58 Para 13″ Elite Rifle (7.62×51 NATO (.308))
DSArms SA58 Para 16.25″ Carbine (7.62×51 NATO (.308))
DSArms SA58 Para 17.2″ LMG (7.62×51 NATO (.308))
DSArms SA58 Para 17.2″ Standard Rifle (7.62×51 NATO (.308))
DSArms SA58 Para 21″ LMG (7.62×51 NATO (.308))
DSArms SA58 Para 21″ Standard Rifle (7.62×51 NATO (.308))
DSArms SA58 Para 21″ STG58 Variant (7.62×51 NATO (.308))
DSArms SA58 OSW Para 11″ SBR (7.62×51 NATO (.308))
DSArms SA58 OSW Para 13″ Elite Rifle (7.62×51 NATO (.308))
DSArms SA58 OSW Para 16.25″ Carbine (7.62×51 NATO (.308))
DSArms SA58 OSW Para 19″ SPR (7.62×51 NATO (.308))
FN Herstal FAL Para 11″ SBR (7.62×51 NATO (.308))
FN Herstal FAL Para 13″ Elite Rifle (7.62×51 NATO (.308))
FN Herstal FAL Para 16.25″ Carbine (7.62×51 NATO (.308))
FN Herstal FAL Para 17.2″ LMG (7.62×51 NATO (.308))
FN Herstal FAL Para 17.2″ Standard Rifle (7.62×51 NATO (.308))
FN Herstal FAL Para 21″ LMG (7.62×51 NATO (.308))
FN Herstal FAL Para 21″ Standard Rifle (7.62×51 NATO (.308))
FN Herstal FAL Para 21″ STG58 Variant (7.62×51 NATO (.308))
FN Herstal FAL Tactical Para 11″ SBR (7.62×51 NATO (.308))
FN Herstal FAL Tactical Para 13″ Elite Rifle (7.62×51 NATO (.308))
FN Herstal FAL Tactical Para 16.25″ Carbine (7.62×51 NATO (.308))
FN Herstal FAL Tactical Para 19″ SPR (7.62×51 NATO (.308))

FAMAS

Nexter FAMAS FELIN 12″ CQBR (5.56x45mm NATO/.300 Blk/6.8 SPC)
Nexter FAMAS FELIN 15.9″ Carbine (5.56x45mm NATO/.300 Blk/6.8 SPC)
Nexter FAMAS FELIN 18″ SPR (5.56x45mm NATO/.300 Blk/6.8 SPC)
Nexter FAMAS FELIN 19.2″ Standard Combat Rifle (5.56x45mm NATO/.300 Blk/6.8 SPC)
Nexter FAMAS FELIN 24.4″ DMR (5.56x45mm NATO/.300 Blk/6.8 SPC)

G36

Heckler & Koch G36 Standard Rifle (Build-in Optic Sight) (5.56x45mm NATO/.300 Blk/6.8 SPC)
Heckler & Koch G36 Standard Rifle (Build-in Optic Sight/STANAG Magwell) (5.56x45mm NATO/.300 Blk/6.8 SPC)
Heckler & Koch G36 Standard Rifle (Sight/Rail Assembly) (5.56x45mm NATO/.300 Blk/6.8 SPC)
Heckler & Koch G36 Standard Rifle (Sight-Rail/STANAG Magwell) (5.56x45mm NATO/.300 Blk/6.8 SPC)
Heckler & Koch G36C Commando (Build-in Optic Sight) (5.56x45mm NATO/.300 Blk/6.8 SPC)
Heckler & Koch G36C Commando (Build-in Optic Sight/STANAG Magwell) (5.56x45mm NATO/.300 Blk/6.8 SPC)
Heckler & Koch G36C Commando (Sight/Rail Assembly) (5.56x45mm NATO/.300 Blk/6.8 SPC)
Heckler & Koch G36C Commando (Sight-Rail/STANAG Magwell) (5.56x45mm NATO/.300 Blk/6.8 SPC)
Heckler & Koch G36K Carbine (Build-in Optic Sight) (5.56x45mm NATO/.300 Blk/6.8 SPC)
Heckler & Koch G36K Carbine (Build-in Optic Sight/STANAG Magwell) (5.56x45mm NATO/.300 Blk/6.8 SPC)
Heckler & Koch G36K Carbine (Sight/Rail Assembly) (5.56x45mm NATO/.300 Blk/6.8 SPC)
Heckler & Koch G36K Carbine (Sight-Rail/STANAG Magwell) (5.56x45mm NATO/.300 Blk/6.8 SPC)
Heckler & Koch MG36 Light Machine Gun (Build-in Optic Sight) (5.56x45mm NATO/.300 Blk/6.8 SPC)
Heckler & Koch MG36 Light Machine Gun (Build-in Optic Sight/STANAG Magwell) (5.56x45mm NATO/.300 Blk/6.8 SPC)
Heckler & Koch MG36 Light Machine Gun (Sight/Rail Assembly) (5.56x45mm NATO/.300 Blk/6.8 SPC)
Heckler & Koch MG36 Light Machine Gun (Sight-Rail/STANAG Magwell) (5.56x45mm NATO/.300 Blk/6.8 SPC)

HK416

Heckler & Koch HK416 D10RS (A5-11″) Rifle (5.56x45mm NATO/.300 Blk/6.8 SPC)
Heckler & Koch HK416 D14.5RS (A5-14.5″) Rifle (5.56x45mm NATO/.300 Blk/6.8 SPC)
Heckler & Koch HK416 D16.5RS (A5-16.5″) Rifle (5.56x45mm NATO/.300 Blk/6.8 SPC)
Heckler & Koch HK416 D20RS (A5-20″) Rifle (5.56x45mm NATO/.300 Blk/6.8 SPC)
Heckler & Koch HK416C Special Purpose CQB Rifle (5.56x45mm NATO/.300 Blk/6.8 SPC)
Heckler & Koch HK416/22 D10RS (A5-11″) Rifle (.22 LR)
Heckler & Koch HK416/22 D14.5RS (A5-14.5″) Rifle (.22 LR)
Heckler & Koch HK416/22 D16.5RS (A5-16.5″) Rifle (.22 LR)
Heckler & Koch HK416/22 D20RS (A5-20″) Rifle (.22 LR)
Heckler & Koch HK416/22 Special Purpose CQB Rifle (.22 LR)
Heckler & Koch MR556A1 D10RS (A5-11″) Rifle (5.56x45mm NATO/.300 Blk/6.8 SPC)
Heckler & Koch MR556A1 D14.5RS (A5-14.5″) Rifle (5.56x45mm NATO/.300 Blk/6.8 SPC)
Heckler & Koch MR556A1 D16.5RS (A5-16.5″) Rifle (5.56x45mm NATO/.300 Blk/6.8 SPC)
Heckler & Koch MR556A1 D20RS (A5-20″) Rifle (5.56x45mm NATO/.300 Blk/6.8 SPC)
Heckler & Koch MR556A1 Special Purpose CQB Rifle (5.56x45mm NATO/.300 Blk/6.8 SPC)

HK417

Heckler & Koch HK417 Assaulter 12″/(A2-13″) Rifle (7.62x51mm NATO (.308))
Heckler & Koch HK417 General Purpose Rifle (7.62x51mm NATO (.308))
Heckler & Koch HK417 Recon/G28 (A2-16.5″) Rifle (7.62x51mm NATO (.308))
Heckler & Koch HK417 Sniper (A2-20″) Rifle (7.62x51mm NATO (.308))
Heckler & Koch HK417 Special Purpose CQB Rifle (7.62x51mm NATO (.308))
Heckler & Koch MR762A1 Assaulter 12″/(A2-13″) Rifle (7.62x51mm NATO (.308))
Heckler & Koch MR762A1 General Purpose Rifle (7.62x51mm NATO (.308))
Heckler & Koch MR762A1 Recon/G28 (A2-16.5″) Rifle (7.62x51mm NATO (.308))
Heckler & Koch MR762A1 Sniper (A2-20″) Rifle (7.62x51mm NATO (.308))
Heckler & Koch MR762A1 Special Purpose CQB Rifle (7.62x51mm NATO (.308))

REC7

Barrett REC-7 10.5″ CQBR (.22 LR/5.56x45mm NATO/.300 Blk/6.8 SPC)
Barrett REC-7 13.7″ General Purpose Rifle (.22 LR/5.56x45mm NATO/.300 Blk/6.8 SPC)
Barrett REC-7 16″ Carbine (.22 LR/5.56x45mm NATO/.300 Blk/6.8 SPC)

SCAR-H

FN Herstal SCAR-H (Mark 17 Mod 0) Close Quarters Combat Rifle (7.62×51 NATO (.308))
FN Herstal SCAR-H (Mark 17 Mod 0) Sniper Support Rifle (7.62×51 NATO (.308))
FN Herstal SCAR-H (Mark 17 Mod 0) Standard Carbine (7.62×51 NATO (.308))

SCAR-L

FN Herstal SCAR-L (Mark 16 Mod 0) Close Quarters Combat Rifle (5.56x45mm NATO/.300 Blk/6.8 SPC)
FN Herstal SCAR-L (Mark 16 Mod 0) Long Barrel Rifle (5.56x45mm NATO/.300 Blk/6.8 SPC)
FN Herstal SCAR-L (Mark 16 Mod 0) Standard Carbine (5.56x45mm NATO/.300 Blk/6.8 SPC)

SG

Sig Sauer SG550 Service Rifle Standard Model (5.56x45mm NATO/.300 Blk/6.8 SPC)
Sig Sauer SG550 Service Rifle (Marksman Grip) (5.56x45mm NATO/.300 Blk/6.8 SPC)
Sig Sauer SG550 Service Rifle (STANAG Magwell) (5.56x45mm NATO/.300 Blk/6.8 SPC)
Sig Sauer SG550 Service Rifle (Marksman Grip/STANAG Magwell) (5.56x45mm NATO/.300 Blk/6.8 SPC)
Sig Sauer SG550-1 Sniper Rifle Standard Model (5.56x45mm NATO/.300 Blk/6.8 SPC)
Sig Sauer SG550-1 Sniper Rifle (Marksman Grip) (5.56x45mm NATO/.300 Blk/6.8 SPC)
Sig Sauer SG550-1 Sniper Rifle (STANAG Magwell) (5.56x45mm NATO/.300 Blk/6.8 SPC)
Sig Sauer SG550-1 Sniper Rifle (Marksman Grip/STANAG Magwell) (5.56x45mm NATO/.300 Blk/6.8 SPC)
Sig Sauer SG551 Carbine Standard Model (5.56x45mm NATO/.300 Blk/6.8 SPC)
Sig Sauer SG551 Carbine (Marksman Grip) (5.56x45mm NATO/.300 Blk/6.8 SPC)
Sig Sauer SG551 Carbine (STANAG Magwell) (5.56x45mm NATO/.300 Blk/6.8 SPC)
Sig Sauer SG551 Carbine (Marksman Grip/STANAG Magwell) (5.56x45mm NATO/.300 Blk/6.8 SPC)
Sig Sauer SG552 Commando Standard Model (5.56x45mm NATO/.300 Blk/6.8 SPC)
Sig Sauer SG552 Commando (Marksman Grip) (5.56x45mm NATO/.300 Blk/6.8 SPC)
Sig Sauer SG552 Commando (STANAG Magwell) (5.56x45mm NATO/.300 Blk/6.8 SPC)
Sig Sauer SG552 Commando (Marksman Grip/STANAG Magwell) (5.56x45mm NATO/.300 Blk/6.8 SPC)
Sig Sauer SG553R Commando Standard Model (7.62x39mm)
Sig Sauer SG553R Commando (Marksman Grip) (7.62x39mm)
Sig Sauer SG553R Custom Carbine Standard Model (7.62x39mm)
Sig Sauer SG553R Custom Carbine (Marksman Grip) (7.62x39mm)
Sig Sauer SG553R Custom General Rifle Standard Model (7.62x39mm)
Sig Sauer SG553R Custom General Rifle (Marksman Grip) (7.62x39mm)
Sig Sauer SG553R Custom Sniper Rifle Standard Model (7.62x39mm)
Sig Sauer SG553R Custom Sniper Rifle (Marksman Grip) (7.62x39mm)

SR47

Knight's Armament Co. SR47 Carbine (7.62x39mm)
Knight's Armament Co. SR47 Commando (7.62x39mm)
Knight's Armament Co. SR47 CQBR (7.62x39mm)
Knight's Armament Co. SR47 Enhanced Combat Rifle (7.62x39mm)
Knight's Armament Co. SR47 General Purpose Rifle (7.62x39mm)
Knight's Armament Co. SR47 Special Purpose Rifle (7.62x39mm)
Knight's Armament Co. SR47 Standard Combat Rifle (7.62x39mm)
NSWC SR47 Carbine (7.62x39mm)
NSWC SR47 Commando (7.62x39mm)
NSWC SR47 CQBR (7.62x39mm)
NSWC SR47 Enhanced Combat Rifle (7.62x39mm)
NSWC SR47 General Purpose Rifle (7.62x39mm)
NSWC SR47 Special Purpose Rifle (7.62x39mm)
NSWC SR47 Standard Combat Rifle (7.62x39mm)

T-Series

R.O.C. Kinmen Defense Command Type-65 10.5″ CQC Rifle (.22 LR/5.56x45mm NATO/.300 Blk/6.8 SPC)
R.O.C. Kinmen Defense Command Type-65 Improved 16″ Carbine (.22 LR/5.56x45mm NATO/.300 Blk/6.8 SPC)
R.O.C. Kinmen Defense Command Type-65 Improved 20″ Designated Marksman Rifle (.22 LR/5.56x45mm NATO/.300 Blk/6.8 SPC)
R.O.C. Kinmen Defense Command Type-65 Spec-Ops Commando (.22 LR/5.56x45mm NATO/.300 Blk/6.8 SPC)
R.O.C. Kinmen Defense Command Type-65 Tactical 10.5″ CQC Rifle (.22 LR/5.56x45mm NATO/.300 Blk/6.8 SPC)
R.O.C. Kinmen Defense Command Type-65K2 Standard 20″ Service Rifle (.22 LR/5.56x45mm NATO/.300 Blk/6.8 SPC)
R.O.C. Kinmen Defense Command Type-86 10.5″ CQC Rifle (.22 LR/5.56x45mm NATO/.300 Blk/6.8 SPC)
R.O.C. Kinmen Defense Command Type-86 Improved 16″ Carbine (.22 LR/5.56x45mm NATO/.300 Blk/6.8 SPC)
R.O.C. Kinmen Defense Command Type-86 Improved 20″ Designated Marksman Rifle (.22 LR/5.56x45mm NATO/.300 Blk/6.8 SPC)
R.O.C. Kinmen Defense Command Type-86 Spec-Ops Commando (.22 LR/5.56x45mm NATO/.300 Blk/6.8 SPC)
R.O.C. Kinmen Defense Command Type-86 Standard 20″ Service Rifle (.22 LR/5.56x45mm NATO/.300 Blk/6.8 SPC)
R.O.C. Kinmen Defense Command Type-86 Tactical 10.5″ CQC Rifle (.22 LR/5.56x45mm NATO/.300 Blk/6.8 SPC)
R.O.C. Kinmen Defense Command Type-91 10″ Carbine (.22 LR/5.56x45mm NATO/.300 Blk/6.8 SPC)
R.O.C. Kinmen Defense Command Type-91 Improved 16″ Carbine (.22 LR/5.56x45mm NATO/.300 Blk/6.8 SPC)
R.O.C. Kinmen Defense Command Type-91 Improved 20″ Designated Marksman Rifle (.22 LR/5.56x45mm NATO/.300 Blk/6.8 SPC)
R.O.C. Kinmen Defense Command Type-91 Spec-Ops Commando (.22 LR/5.56x45mm NATO/.300 Blk/6.8 SPC)
R.O.C. Kinmen Defense Command Type-91 Standard 20″ Service Rifle (.22 LR/5.56x45mm NATO/.300 Blk/6.8 SPC)
R.O.C. Kinmen Defense Command Type-91 Tactical 10.5″ CQC Rifle (.22 LR/5.56x45mm NATO/.300 Blk/6.8 SPC)

Tavor

IWI CTAR-21 15″ Carbine (5.56x45mm NATO/.300 Blk/6.8 SPC)
IWI TAR-21 18.1″ Standard Combat Rifle (5.56x45mm NATO/.300 Blk/6.8 SPC)
IWI TC-21 16.1″ Carbine (5.56x45mm NATO/.300 Blk/6.8 SPC)

SMGs

AR57

AR-57 6″ Suppressed SMG (FN 5.7x28mm)
AR-57 12″ Commando (FN 5.7x28mm)
AR-57 16″ Carbine (FN 5.7x28mm)

Saab Bofors Dynamics

CBJ-MS (9×19 Parabellum)

FN Herstal

FN Herstal P90 (FN 5.7x28mm)

Kriss USA

Kriss Vector .45 Custom SMG (.45 ACP)
Kriss Vector .45 SMG (.45 ACP)
Kriss Vector .45 Carbine (.45 ACP)
Kriss Vector 9mm Custom SMG (9×19 Parabellum)
Kriss Vector 9mm SMG (9×19 Parabellum)
Kriss Vector 9mm Carbine (9×19 Parabellum)

MP5

H&K MP5A1 (.380 ACP/9×19 Parabellum/6.5x25mm)
H&K MP5A2 (.380 ACP/9×19 Parabellum/6.5x25mm)
H&K MP5A3 (.380 ACP/9×19 Parabellum/6.5x25mm)
H&K MP5A4 (.380 ACP/9×19 Parabellum/6.5x25mm)
H&K MP5A5 (.380 ACP/9×19 Parabellum/6.5x25mm)
H&K MP5SD1 (.380 ACP/9×19 Parabellum/6.5x25mm)
H&K MP5SD2 (.380 ACP/9×19 Parabellum/6.5x25mm)
H&K MP5SD3 (.380 ACP/9×19 Parabellum/6.5x25mm)
H&K MP5SD4 (.380 ACP/9×19 Parabellum/6.5x25mm)
H&K MP5SD5 (.380 ACP/9×19 Parabellum/6.5x25mm)
H&K MP5SD6 (.380 ACP/9×19 Parabellum/6.5x25mm)
H&K MP5SFA2 (.380 ACP/9×19 Parabellum/6.5x25mm)
H&K MP5SFA3 (.380 ACP/9×19 Parabellum/6.5x25mm)
H&K MP5SFSD2 (.380 ACP/9×19 Parabellum/6.5x25mm)
H&K MP5SFSD3 (.380 ACP/9×19 Parabellum/6.5x25mm)
H&K MP5/40 A1 (.40S&W)
H&K MP5/40 A2 (.40S&W)
H&K MP5/40 A3 (.40S&W)
H&K MP5/40 A4 (.40S&W)
H&K MP5/40 A5 (.40S&W)
H&K MP5/40 SD1 (.40S&W)
H&K MP5/40 SD2 (.40S&W)
H&K MP5/40 SD3 (.40S&W)
H&K MP5/40 SD4 (.40S&W)
H&K MP5/40 SD5 (.40S&W)
H&K MP5/40 SD6 (.40S&W)
H&K MP5/40 SFA2 (.40S&W)
H&K MP5/40 SFA3 (.40S&W)
H&K MP5/40 SFSD2 (.40S&W)
H&K MP5/40 SFSD3 (.40S&W)
H&K MP5/10 A1 (10mm)
H&K MP5/10 A2 (10mm)
H&K MP5/10 A3 (10mm)
H&K MP5/10 A4 (10mm)
H&K MP5/10 A5 (10mm)
H&K MP5/10 SD1 (10mm)
H&K MP5/10 SD2 (10mm)
H&K MP5/10 SD3 (10mm)
H&K MP5/10 SD4 (10mm)
H&K MP5/10 SD5 (10mm)
H&K MP5/10 SD6 (10mm)
H&K MP5/10 SFA2 (10mm)
H&K MP5/10 SFA3 (10mm)
H&K MP5/10 SFSD2 (10mm)
H&K MP5/10 SFSD3 (10mm)
H&K SP5 (.380 ACP/9×19 Parabellum/6.5x25mm)
H&K SP5SD (.380 ACP/9×19 Parabellum/6.5x25mm)
H&K SP5/40 (.40 S&W)
H&K SP5/40 SD (.40 S&W)
H&K SP5/10 (10mm)
H&K SP5/10 SD (10mm)

MP7

Fallout 4 Modern Firearms Tactical Edition Id List

H&K MP7 PDW (HK 4.6x30mm)

UMP

UMP
H&K UMP Tactical SMG (6.5x25mm)
H&K UMP Tactical Carbine (6.5x25mm)
H&K UMP Tactical 9mm SMG (9×19 Parabellum)
H&K UMP Tactical 9mm Carbine (9×19 Parabellum)
H&K UMP Tactical .380 ACP SMG (.380 ACP)
H&K UMP Tactical .380 ACP Carbine (.380 ACP)
H&K UMP Tactical .40 S&W SMG (.40 S&W)
H&K UMP Tactical .40 S&W Carbine (.40 S&W)
H&K UMP Tactical .45 SMG (.45 ACP)
H&K UMP Tactical .45 Carbine (.45 ACP)
H&K USC Tactical Carbine (6.5x25mm)
H&K USC Tactical .45 Carbine (.45 ACP)
H&K USC Tactical .380 ACP Carbine (.380 ACP)
H&K USC Tactical .40 S&W Carbine (.40 S&W)
H&K USC Tactical 9mm Carbine (9×19 Parabellum)

Modern Firearms 3.0

Micro Uzi

IWI Micro Uzi 4.6″ Micro SMG (9×19 Parabellum)

UZI

IWI UZI 8″ Standard SMG (9×19 Parabellum)
IWI UZI 16″ Carbine (9×19 Parabellum)

Shotguns

Ammo Types:
#00 Buckshot/Incendiary/Explosive
#1 Buckshot/Incendiary/Explosive
Slug, 1.5 Ounce/Incendiary/Explosive

AA12

Atchison Assault 12 Riot
Atchison Assault 12 CQBS
Atchison Assault 12 Integrally Suppressed

AR12

ITS AR-12/RAS-12 18″ Tactical Shotgun
ITS AR-12/RAS-12 20″ Tactical Shotgun
ITS AR-12/RAS-12 22″ Tactical Shotgun
ITS AR-12/RAS-12 24″ Tactical Shotgun

FAB

FabArm Martial 14″ Pump-Action Breacher Shotgun
FabArm Martial 14″ Pump-Action SBS Shotgun

BM4

Benelli M4 Super 90 14″ Semi-Auto Tactical Shotgun
Benelli M4 Super 90 18.5″ Semi-Auto Tactical Shotgun

SPAS

Franchi SPAS-12 18″ Tactical Shotgun
Franchi SPAS-12 10.875″ Tactical Shotgun
Franchi SPAS-12 21.5″ Tactical Shotgun
Franchi SPAS-12 24″ Tactical Shotgun

SNT

Benelli Super Nova Tactical 18.5″ Pump-Action Shotgun
Benelli Super Nova Tactical 20″ Pump-Action Shotgun
Benelli Super Nova Tactical 26″ Pump-Action Shotgun

Saiga

Izhmash Saiga-12 11.5″ Tactical CQC Shotgun
Izhmash Saiga-12 13″ Tactical SBS Shotgun
Izhmash Saiga-12 19″ Tactical Shotgun
Izhmash Saiga-12 22.8″ Tactical Shotgun
Izhmash Saiga-12K 16.9″ Tactical Shotgun

Sniper Rifles

AS50

Accuracy International AS50 Semi-Auto Anti-Material Rifle (.50 BMG)

AWM

Ai Arctic Warfare Magnum .300 Win Magnum Sniper Rifle (.300 WM)
Ai Arctic Warfare Magnum .338 Lapua Sniper Rifle (.338 Lapua)

DSR

DSR-Precision GMBH DRS-1 .300 Win Magnum 25.6″ Sniper Rifle (.300 WM)
DSR-Precision GMBH DRS-1 .308 25.6″ Sniper Rifle (7.62×51 NATO (.308))
DSR-Precision GMBH DRS-1 .338 Lapua 25.6″ Sniper Rifle (.338 Lapua)
DSR-Precision GMBH DRS50 25.6″ Anti-Material Rifle (.50 BMG)

M82

Barrett M82A1 20″ CQ Anti-Material Rifle (.50 BMG)
Barrett M82A1 29″ Anti-Material Rifle (.50 BMG)
Barrett M82A3 20″ CQ Anti-Material Rifle (.50 BMG)
Barrett M82A3 29″ Anti-Material Rifle (.50 BMG)
Barrett M107 20″ CQ Anti-Material Rifle (.50 BMG)
Barrett M107 29″ Anti-Material Rifle (.50 BMG)

M98

Adobe audition 1.5 free full crack for mac. Barrett M98 Bravo 20″ CQ Sniper Rifle (7.62×51 NATO (.308)/.300 WM/.338 Lapua)
Barrett M98 Bravo 27″ Precision Sniper Rifle (7.62×51 NATO (.308)/.300 WM/.338 Lapua)

TRG

Sako TRG-22 .308 Win Sniper Rifle (7.62×51 NATO (.308))
Sako TRG-42 .300 Win Magnum Sniper Rifle (.300 WM)
Sako TRG-42 .338 Lapua Sniper Rifle (.338 Lapua)

WA2K

Walther Arms WA2000 Sniper Rifle (7.62×51 NATO (.308)/.300 WM)
Walther Arms WA2000 25.6″ Match-Barreled Sniper Rifle (7.62×51 NATO (.308)/.300 WM)

Heavy Weapons

M79

Grenade Launcher (40mm Grenade)

MGL

Milkor M32 Grenade Launcher (40mm Grenade)

ATG

20MM Anti-Tank Gun (20x102mm)

M2

Browning M2HB .50 Heavy Machine Gun (.50 BMG)

M60

M60 Light Machine Gun (7.62x51mm NATO (.308)
M60 Bull Barrel Light Machine Gun (7.62x51mm NATO (.308)
Tactical M60 Light Machine Gun (7.62x51mm NATO (.308)
Tactical M60 Bull Barrel Light Machine Gun (7.62x51mm NATO (.308)

MNG

M134 Rapid Short 6-Barrel Minigun (7.62×51 NATO (.308)
M134 Hardened 6-Barrel Minigun (7.62×51 NATO (.308)
M134 Advanced 6-Barrel Minigun (7.62×51 NATO (.308)
M134 Extended 3-Barrel Precision Minigun (7.62×51 NATO (.308)
M61 Rapid Short 6-Barrel Vulcan (20x102mm)
M61 Hardened 6-Barrel Vulcan (20x102mm)
M61 Advanced 6-Barrel Vulcan (20x102mm)
M61 Extended 3-Barrel Precision Vulcan (20x102mm)

Minimi

FN Herstal Minimi Para LMG (5.56x45mm NATO/.300 Blk/6.8 SPC)
FN Herstal Minimi Standard LMG (5.56x45mm NATO/.300 Blk/6.8 SPC)
FN Herstal Minimi Precision LMG (5.56x45mm NATO/.300 Blk/6.8 SPC)
FN Herstal M249 Para LMG (5.56x45mm NATO/.300 Blk/6.8 SPC)
FN Herstal M249 Standard LMG (5.56x45mm NATO/.300 Blk/6.8 SPC)
FN Herstal M249 Precision LMG (5.56x45mm NATO/.300 Blk/6.8 SPC)
FN Herstal Maximi Para LMG (7.62x51mm NATO (.308))
FN Herstal Maximi Standard LMG (7.62x51mm NATO (.308))
FN Herstal Maximi Precision LMG (7.62x51mm NATO (.308))
FN Herstal Mk48 Para LMG (7.62x51mm NATO (.308))
FN Herstal Mk48 Standard LMG (7.62x51mm NATO (.308))
FN Herstal Mk48 Precision LMG (7.62x51mm NATO (.308))

T-Canon

Fallout 4 Modern Firearms Tactical Edition How To Use

8.8cm KwK 36 L/56 (PzGr. 39 (AP)/Hi. 39 (HEAT)/Canister/Nuke (FAE/Thermobaric))

Sidearms

Beretta

Beretta 92A1 (9×19 Parabellum/.40 S&W)
Beretta 92FS (9×19 Parabellum/.40 S&W)
Beretta 92FS Fusion (9×19 Parabellum/.40 S&W)
Beretta 93R (9×19 Parabellum/.40 S&W)
Beretta M9A3 (9×19 Parabellum/.40 S&W)

Chiappa

Chiappa Rhino (.357 Magnum)

Coonan

Coonan Compact (.357 MAG)

CZ-USA

CZ 75 SP-01 Tactical (9×19 Parabellum)

FN Herstal

FN Five-seveN (FN 5.7x28mm)

Glock

Glock Compact:
Glock 19 (9×19 Parabellum/.45 ACP/6.5x25mm/10mm)
Glock 23 (.40 S&W)
Glock 25 (.380 ACP)
Glock Fullsize:
Glock 17 (.380 ACP/9×19 Parabellum/6.5x25mm)
Glock 18C (9×19 Parabellum)
Glock 20 (10mm)
Glock 21 (.45 ACP)
Glock 22 (.40 S&W)

Heckler & Koch

H&K USP Compact (9×19 Parabellum/.45 ACP/.40 S&W/6.5x25mm)
H&K USP Tactical (9×19 Parabellum/.45 ACP/.40 S&W/6.5x25mm)
H&K Mk23 (.45 ACP)

Hudson

Hudson H9 (9×19 Parabellum)

Kimber

Kimber Desert Warrior (10mm/.45 ACP)
Used Kimber Eclipse Custom II (10mm/.45 ACP)
Used Kimber Super Jagare (10mm/.45 ACP)
Used Dan Wesson Discretion (10mm/.45 ACP)

Wilson Combat

Fallout 4 Modern Sidearms Mod

Wilson Combat 92A1 (9×19 Parabellum/.40 S&W)

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Modern Sidearms Fallout 4 Pc

Special thanks to eldelbarrio2 on our Discord Server and another user of our Discord Server, for taking the time to track down each weapon, their specific variants, and calibers they take, and compiling them into a list for us to put up here on the site.





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